Vic Viper – Traditional Gradius configuration ![]() The final boss, in typical Gradius fashion, is an unarmed enemy that once defeated results in a destruction/escape sequence. ![]() The boss of that level, Yoshiko, fires other moai at the player by spitting them out of her mouth. Moreover, there is a moai ( Easter Island head statues) level, but all of the statues are given a much more animated look. The Big Core, a regular boss within the Gradius series, is given a neon look and is called "Viva Core". All of the Gradius elements are integrated in a light-hearted fashion. ![]() Enemies and environments from the Gradius games and TwinBee are mixed in along with a host of anime-style opponents, including scantily-clad women. These bells act as one-time power-ups, allowing the player to destroy every enemy on screen, fire huge beams of energy, etc. The second main difference is the addition of bell power-ups, from the TwinBee series. ![]() Parodius retains the selectability of different weapons configurations but implements via four different characters: Vic Viper (from Gradius), Octopus, TwinBee, and Pentarou. In-game screenshot, with the player (Vic Viper) fighting Honey MikayoĪs stated above, gameplay is very similar to the Gradius series with a few differences.
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